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【皇室战争】11月调整实锤!削弱!即将到来!

阅读量:3722168 2019-10-23


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小伙伴们大家好,欢迎来到鬼冢妖娆皇室频道。今天早些时候,Supercell在Reddit上发布了一个关于11月平衡性调整的消息。
总结下来就是以下几点:
一、下个赛季,四大毒瘤都会得到不同程度的削弱(其中会大削女巫,小削炸弹人),这个大家可以放心。
二、上个赛季紧急加强屠夫削弱渔夫的原因是CRL马上就要开打,而CRL的好多屠夫专业户一下子发现自己手上多了张废卡,而且官方开了这个先例之后也有些后悔这个决定。
三、这个赛季他们之所以不想再做季中平衡性调整原因有以下几个,首先,季中平衡性调整不会给官方留任何测试时间,作出失衡调整的可能性更大,再有,季中平衡性调整只有一次和无限次,开了一次先例,以后季中平衡性调整的频率就会越来越高,门槛就会越来越低,而“无限次”的后果恰恰是官方无法承担的。
四、这个赛季虽然有明显毒瘤卡,但是“四大毒瘤”的生态比“一卡独大”(如果是这种情形官方也会勉为其难的考虑赛季中调整的)好歹能好一些,事实上,这个赛季中四大毒瘤互相限制,互相制约,反而形成了一种虽然特殊但也勉强能称得上平衡的生态。在11月的平衡性调整中,确定会削弱女巫、炸弹兵、渔夫以及圣水戈伦。
五、下个赛季不会重做任何的卡,官方会等竞技场生态稳定下来了继续进行冷门卡重做。

以下为英文原文
[OFFICIAL] Balance, Current Meta & Why We Aren't Doing An Emergency Nerf
Official
Hey everyone,
We thought we’d post some feedback & information with regards to the current meta, Season 4 balance changes and what will be taking place in Season 5.
This post will go through why we are not doing mid-season balance changes and the choices behind this decision.
---
Season 3 & Our Learnings
When we initially reworked Executioner, we reacted to pre-release comments about the Executioner’s strength and did an emergency nerf with much less playtesting than usual (no time for a formal playtest cycle) before the start of Season 3. The result was a weak Executioner and most existing Exe players feeling let down. This also invalidated videos made by our Content Creators and made our own balance videos inaccurate, which was not good for anyone who wanted accurate information about Season 3 balance.
We opted to do a one-time 'Pre-CRL maintenance' to adjust Fisherman and Executioner and not affect matches that week, with an internal promise to not make it a regular thing. Any emergency changes are a nightmare from a communication perspective because the vast majority of our players only watch official videos or in-game messaging and aren’t in touch with Twitter discussions or Reddit. To change a card with seemingly no messaging (even if it’s all over YouTube, Reddit or Twitter) is a bad habit we don’t intend to start.
Our biggest worry with a mid-season change was setting the precedent that we can and should do them often. This month confirmed that worry – while the meta has been impacted by the recent changes, it’s multiple cards without an ‘easy’ solution. We don’t want the community to call for emergency mid-season balance changes every time a card is perceived to be too strong but that’s exactly what has happened. This is our fault, as we made a decision in Season 3 and set an expectation going forward that it could be a possibility.
So why not do mid-season balance changes?
---
We Need Time for Data and Playtesting
Players began calling for an emergency nerf of Witch & Wall Breakers as soon as 48 hours after the balance update. We have generally never reacted in that time frame, because there is not enough info to make an educated decision. Cards that seem good at the beginning of the season will see their results wane as the season goes on as.
That happened this month – Wall Breakers dropped off from their initial stats while Witch rose up higher. We know now that Wall Breakers need a lesser nerf than Witch, which might need a larger nerf than initially thought. If we had to make that decision after just a few days, it’s possible we would have over-nerfed Wall Breakers and under-nerfed Witch. This might put us back into the position of being asked to make yet another mid-season change – it’s a slippery slope.
This month we opted to let it play out – while multiple cards are very powerful, the saving grace of the season is that it IS multiple cards. If it was just one card in 60% of games, the calculus might be different. But there are dominant decks without Witch or Wall Breakers. There are dominant decks without Elixir Golem or Fisherman. Even if all 4 of those cards are a notch above in power level, they are playing off each other and creating a meta of their own. We feel comfortable letting that ride out for 2 more weeks and doing our best to get it right in one change that arrives on schedule.
---
Community Feedback
Gonna let u/Supercell_Drew take the lead on this one here.
Drew: We aim for every rework to land right on the 50% win rate margin but that may not always be the case. We want a rework to come out on the strong (but not too strong!) side of the meta, or else a rework can feel pointless or lack impact. However this month has been a mix of too many strong synergistic cards upending the meta at once, creating a narrow selection of ‘best decks’.
We know that the meta this month has caused upset within the community. Various members of the Royale team read Reddit and Twitter daily and a lack of immediate action on our end does not mean that we aren’t listening and paying attention. We have a lot of opinions voiced at once and my job is to take everything into account and filter this to the rest of the team so that we can make the decisions that are best for the game (backed up with data where possible).
Based on last month’s ‘emergency nerf’ scenario, we decided that even though the stats showed several issues with cards, it was not going to benefit the player base to react in panic on a weekly cycle.
For as long as we started doing balance changes, every balance change has been the ‘worst ever’, every meta is ‘the worst meta ever’ to somebody, and we have a responsibility to the player base to make informed decisions using the data and tools at our disposal rather than make kneejerk reactions to opinions or posts that get traction (as Seth discussed in his point above). Even if these posts and opinions make great points (which they often do) we still want to take the time to do things properly.
We know that by not immediately nerfing cards it can seem like we aren’t listening or ‘don’t care’ (as I’ve seen on the sub the past week) but we hope by being open about our processes in this post you can better see why we do the things we do!
---
So What’s Next?
Well, first off, we can confirm two things:
There will not be a card rework in November. We need to pause and get the meta back to stable and balanced before tossing more reworks into the mix. We have a few exciting ones planned and playtested and will most likely be bringing a new one in December if things are settled.
Witch, Wall Breakers, Fisherman, AND Elixir Golem will be getting guaranteed nerfs of varying impact in November. It’s clear all of these cards are warping the meta around them and no one card could be nerfed to get everything back to normal.
---
As always, thank you for your vocal feedback, your tweets, memes, effort posts, videos, all of which lead us towards making decisions that shape the balance of this game (even if it doesn't happen immediately).
We will be announcing the final Season 5 balance changes next week, so stay tuned!
See you in the Arena,
Seth, Drew, and the Clash Royale Team
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